Blade and sorcery physics settings. 40 for both dampening settings and 1.




Blade and sorcery physics settings. Mar 22, 2023 · Did something change with the movement and collision physics? I feel so rubbery now, and all my movements are really jerky. I'm having trouble finding physics options that are most realistic. Members Online Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Skip to content Blade & Sorcery: Nomad close Clear game filter Blade & Sorcery is a medieval fantasy like no other, focusing on melee, ranged and magic combat that fully utilizes a unique and realistic physics driven interaction and combat system. high physics makes a 20 frame or more difference without too much difference in physics. 75 Other things that can impact performance: - Using a Quest Link cable / Airlink / Virtual Desktop can impact performance. Please help Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Members Online Ok cool, thanks for confirming. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances As somebody with a lower end computer, low vs. If you set it to low, mostly you will notice a bit of jankiness, weapons tend to wiggle in the ground or go through the floor, but if you need more frames I'd tell you to do it immediately, as most of the time it doesn't bring any issue at all. It worked for a while, and then I got tired of slapping someone's elbow with a pool noodle. Low physics, for some props it’s so annoying but with the main weapon it’s not so bad, think of nomad physics but a little better. The spring value, as I understand it, makes it so the weapons return to their 1:1 position more "snappy". Members Online. ## Features. I'll stab an enemy and they'll go flying off or bounce around on my blade like theyre flubber. 20, and both dampers at 0. Some options are experimental and should be tuned, and other options are not working well. Dismemberment is extremely easy now, even with the easy dismemberment cheat off, there were so many times in one dungeon where I would stab someone in the neck and their head Official subreddit for the VR game "Blade & Sorcery", a physics based medieval fantasy game developed by KospY and the Warpfrog team. Keep in mind that the settings you ran on before (if you were an early access player) won't necessarily have the performance in 1. Members Online Mar 17, 2020 · Since Blade & Sorcery does not simulate muscle tension, limbs go as far as they can go without resistance, so flexibility has to be set lower than it would be in real life in order to make ragdolls animate properly and end up in believable final poses. 40 for both dampening settings and 1. Under 3d settings, select the following: Low latency mode: Ultra Virtual Reality - pre-rendered frames: 1 Jan 11, 2022 · A quick video to show you how we alter the settings in Blade and Sorcery: Nomad. Members Online Mar 29, 2024 · - Set Physics to Low - Set Persistent bodies to 1 - Turn MSAA off - (if you are still needing more) Set render sale to 0. Aug 11, 2022 · Post-processing, Physics, Graphics, Bloom and other assorted options are now unlocked in the settings book. There are also some options in the NVIDIA control panel you can try. I may tweak things just a bit more on the rotational spring/damp, but so far this feels pretty good to me. I've tried lowering the springs and it feels faster but unrealistic. Members Online Official subreddit for the VR game "Blade & Sorcery", a physics based medieval fantasy game developed by KospY and the Warpfrog team. Nov 14, 2021 · Currently, this mod is under development. Members Online This is about to be the longest 3 days of my life Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. When U11 came out I caved and decided to get a "better weapon handling" mod because I couldn't find the right physics settings in-game to suit me. Hi guys, I'm not a huge fan of the defaults so I'd like to know your preferred physics settings and why. - Decreased angular drag on most limbs. Without knowing what the actual physics implementation details are, here's how I would describe them from trying them out: Rotation Mode: Soft or Rigid. I have found my sweet spot at both springs at 1. Click the "monkey head" icon on the top row and then select "Handling" on the left page. Suggested to use with this mod Better Slots U10 - Changes the name of holster slots and increases quiver capacity Jun 24, 2024 · Now, Blade & Sorcery is not perfect - it's not Alyx - and the sword fighting is somewhat clumsy, but for now it's still a very impressive game - and maybe the best you can get if you want to be a wizard and/or do some sword-fighting. Nov 18, 2023 · Credits and distribution permission. Members Online Please allow any hair style on any gender Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Built exclusively for VR, collisions are dictated by fine hitboxes, objects have weight and follow the laws of physics, creatures have full body physics and presence, and blades can be used to Blood Effects Overhaul 4 features new, bloodier effects added onto the vanilla game's blood, including new decals that spray onto any surface, blood drops that trail along weapons, and blood pools! In this video I'll be showing you how to remove lag from Blade And Sorcery!VR can be really laggy especially in Blade And Sorcery, but this video should help Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Also I find that my hits sometimes bounce off the enemy. Jul 29, 2019 · Blade & Sorcery > General Discussions > Topic Details. I also use rigid for the wrist setting. I haven't experimented with this yet since it's new. I believe this is why we feel not realistic, not owing to the physics simulator. I think if you max out the spring and min out the damper you'll get 1:1 movement. I swing my arms and it feels laggy. I've looked Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. May 10, 2019 · Blade & Sorcery > General Discussions > Topic Details. Dec 24, 2018 · I was messing with the graphics preset settings and it automatically started on Ultra, which I then wanted to winde down to low, except, I get 1 fps on Ultra and it is IMPOSSIBLE to change the graphics settings lower and so I would like to know how to change the graphics settings outside of the game or if there's a way to factory reset it, at least then I was getting playable fps . If you want better FPS, turn down the ocean quality, render distance, and rag dolls. Jun 18, 2024 · Turn in game graphics settings down (shadows and textures mainly) Unfortunately without any information on your setup/system detailed help is hard to give. I play on a 3060 and my recommendation is keep the physics but turn down other settings. Nov 19, 2021 · For my current settings (and feel free to adjust in SMALL increments) I'm using 1. Built exclusively for VR, collisions are dictated by fine hitboxes, objects have weight and follow the laws of physics, creatures have full body physics and Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Members Online For example, an Oculus CV1 is 90Hz so physics will be 180Hz on High and 90Hz on Low. I'd like weapon handling to be a bit smoother and less wobbly. Members Online Nov 14, 2021 · Yes, I said "moment dynamics," which means the leverage. 0 due to them upping the graphical detail and adding extra Official subreddit for the VR game "Blade & Sorcery", a physics based medieval fantasy game developed by KospY and the Warpfrog team. Clearing my thoughts: the B&S's physics simulator works well, including the leverage. Default feels slow. Physics is set to high. Dec 15, 2021 · Overhaul of player physics, you now walk, run, jump and climb like a normal human being. 80. Members Online Not having SlowMo from the start(if you don't choose mind) is a great choice. Members Online WhalesLoveSmashBros Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. This mod aims for more realistic physics phenomena, game experiences, and simulation of real-life martial arts sparring. Love it, gotten used to it, and now I think it's time to get serious with my weapon physics settings. Members Online Blade & Sorcery - Blade & Sorcery is a medieval fantasy like no other, focusing on melee, ranged and magic combat that fully utilizes a unique and realistic physics driven interaction and combat system. Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. I've been playing B&S since U10. 20 for both spring settings under handling. To tweak these settings, open your in-game menu book. The game is currently Early Access with a full release ballpark of Q4 2023. The game is currently Early Access with a full release ballpark of 2024. Feb 5, 2023 · Welcome everyone I hope you find this short video useful and maybe it will help a few of you make better content. On the other hand, the other settings, such as AI behaviors, controller input, and so on, don't refine well. Mar 23, 2023 · Hi there. Somebody playing with an Index on 144Hz with Low physics quality (144Hz) will have the exact same physics as another person using a Quest 2 on its default 72Hz refresh rate on High physics quality (144Hz). You may want to try enabling hardware-accelerated gpu scheduling in the Windows settings to see if that helps with CPU/GPU bottlenecks. jjbezv ugtlb buiwc ukdax fqhqmk zkzxaa zddy qfn huysp unxfzk